AI Insights · Timothy · July 2023
Top 5 School Games Performance on Unified Platform in Europe Q2 2023
Discover the performance trends of the top 5 school games apps in Europe for Q2 2023, including weekly downloads, revenue, and active users.
The second quarter of 2023 saw varying performance trends for the top 5 school games apps in Europe on a unified platform, combining both iOS and Android data. Here’s a detailed look at how each app fared in terms of weekly downloads, revenue, and active users.
Bully: Anniversary Edition by Rockstar Games had a notable decline in weekly revenue from $3K at the start of April to approximately $1.7K by the end of June. Weekly downloads also saw a drop from 547 to around 291 over the same period. The number of active users decreased significantly from 1.3K in early April to just over 600 by the end of June.
Idle High School Tycoon by Kolibri Games GmbH showed a mixed performance. Weekly revenue peaked at $1.5K in the first week of April but dropped to around $500 by the end of June. Downloads fell from 1.6K to around 716 during the same timeframe. However, the game maintained a relatively steady number of active users, fluctuating around 35K throughout the quarter.
Teacher Simulator by Kwalee Ltd experienced strong weekly downloads, starting at 103K and peaking at 123K in early April before stabilizing around 77K by the end of June. Weekly revenue fluctuated between $600 and $900, ending the quarter at $540. The game had a consistent base of active users, starting at 190K and ending around 140K.
The Goldbergs: Back to the 80s by Eastside Games saw relatively stable weekly revenue, ranging from $600 to $790. However, the game did not record significant download numbers, with only sporadic activity observed in April and May, and no data for active users was available.
MySchool - You’re the teacher by HAPPYneuron had a consistent weekly revenue trend, starting at $361 and peaking at $632 in mid-April before settling around $388 by the end of June. Weekly downloads showed a declining trend from 2.6K to approximately 1.2K. Active users decreased from 3.7K in late March to about 1.7K by the end of June.
For more in-depth insights and data on app performance, visit Sensor Tower.